Elite houses are 4x4 tiles in size, must be built in high-desirability areas and well-stocked with food, fleece and olive oil. The largest of these houses is the townhouse which requires food, fleece and olive oil. A regular house always occupies 2x2 tiles, contributes to the city workforce and its residents may serve as "rabble" to defend the city.
Elite and regular housing are built separately and each requires and serves a different function. Health care is given by infirmaries, and buildings are kept in good order by maintenance offices. Chances of winning are increased by the number of facilities and the potential aid of Apollo and cultural facilities. Every year the Pan-Hellenic Games (including the Olympic Games every fourth year) are held, testing a different aspect of culture against that of the Greek world. Culture is attained by building colleges to train philosophers, gymnasiums for athletes and drama schools for actors, which in turn go (respectively) to podia, stadia, and theatres to entertain the city. Other services must be provided to members of the city, such as culture, health care, and maintenance. After the stand owner collects goods from a nearby granary or storehouse, a peddler will start roaming around roads distributing available goods. An agora is built on a road, and goods stands are placed on top of it. Food distribution works a bit differently from the previous games. It is even possible to coin currency - if a silver mine is available, the player can construct a mint which will produce a limited amount of drachmas yearly. Raw materials include wood (for triremes and sanctuary building), bronze (armor and sculptures), marble (sanctuary building), grapes ( wine), olives ( olive oil), and fleece (which can be directly sold to citizens). Housing, services and industryįood resources in this game are urchins, fish, pork, cheese, carrots, onions, and wheat.
The percentage objectives were replaced by direct goals, such as treasury size, production rate, a monster slaying or conquering other cities.
#Poseidon master of atlantis title series
Game mechanicsįor a detailed overview of city building mechanics, see Series concepts and mechanicsĪs with other games in the series, the player must build a city on an empty plot of land of variable size and resources. It features some changes to the Caesar III engine, most notably the new housing blocks, now dividing "common" and "elite" housing from the start, and more detailed walkers. Like previous titles, Zeus focuses on the building and development of a city in ancient times, this time in Ancient Greece.
#Poseidon master of atlantis title full
Zeus: Master of Olympus is the fifth full title of the City Building Series developed by Impressions Games and published by Sierra Entertainment.